Beat Fusion
A rhythm-game engine you play with friends. Bring your own Friday Night Funkin', and meet everyone in the plaza.
How it fits together
One engine. Your content.
Beat Fusion is built to play rhythm games well, on any machine, and to play them together. You bring the songs.
The engine
Made for rhythm: steady frames, careful timing and a small memory footprint, from a gaming PC down to a laptop. Content is prepared once, ahead of time, in the engine's own format, so songs load quickly.
The client
The Beat Fusion client is the app you run. It finds your content, cooks it on your machine the first time, plays it, and takes you online.
Cooks
Friday Night Funkin' is the first cook. Point the client at your own copy, or let it fetch The Funkin' Crew's official assets for your personal use, and it cooks them locally. We never ship their content.
Online Opening soon
The plaza: a place, not a queue
Online play happens somewhere: a night-time plaza with a DJ on the stage, and more places beyond it.
- Walk between the plaza, the rooftop and the street, with everyone who's there.
- Sing to emote. A crowd pressing arrows is a choir.
- Chat over heads, shout to the whole place, whisper to a friend.
- Challenge anyone near you. The DJ tosses the coin, the winner picks a side, and the song starts.
- Watch matches from the crowd.
The plaza's server is up and has been tested with a thousand players at once. The client's online mode is next.
Coming Planned
Your character, any song
Pick who you are in Character Select, and they sing whatever you play, in their own voice. Tankman on Bopeebo, Senpai on Ugh: every match sung by the characters the players picked.
Get ready for the plaza
Make your account now; it's what you'll sign in to the client with.